Saturday, 29 June 2013

Utherwald Shoutout! 29/6/2013

Just another Utherwald Press shoutout, this time to direct attention to the Utherwald website that is beginning to take shape.

http://blog.utherwaldpress.com/

Also the first issue of Utherwald Quarterly can be downloaded for free from the following link.

http://www.rpgnow.com/index.php?discount=31044

Friday, 28 June 2013

Full Metal Friday! 28/6/2013

This week's instalment of FMF finishes off this month's theme of the shadier side of the Iron Kingdoms with an ambush encounter called Dead End that features the Red Kings gang from last week.

http://privateerpress.com/community/privateer-insider/full-metal-friday-6-28-2013

Wednesday, 26 June 2013

WARMACHINE Tactics 26/6/2013

Two blog posts in one day?

You lucky lot.

Pretty sure alot of people were caught by surprise by this announcement, though its good to see that a Warmachine video game will still be coming out.

Privateer Press Announces Kickstarter Campaign to Fund WARMACHINE Video Game


BELLEVUE, WA, June 26, 2013 – Privateer Press announced the upcoming launch of a Kickstarter campaign to fund WARMACHINE: Tactics, a turn-based, squad-level strategy game for PC and Mac being developed in cooperation with WhiteMoon Dreams. The company also announced the formation of a new publishing entity, Privateer Press Interactive, Inc., which will conduct the Kickstarter campaign and serve as the video game’s publisher. Privateer Press will announce the start date for the WARMACHINE: Tactics Kickstarter campaign soon.
WARMACHINE: Tactics will include a single-player campaign and feature synchronous and asynchronous online multi-player play. The game will launch with two playable factions—Cygnar and Khador. A stretch goal for the Kickstarter campaign, if met, would add Cryx and the Protectorate of Menoth to the game’s launch. WARMACHINE: Tactics will also be expanded with downloadable content.
Privateer Press Interactive’s partner in the project, WhiteMoon Dreams, boasts a veteran team of game developers who have worked on blockbuster titles including the Fallout series, Descent, Ratchet & Clank, Medal of Honor, Command & Conquer, and many others.
“Privateer Press and WhiteMoon Dreams both have a burning desire to bring a WARMACHINE video game to life,” said Matt Wilson, founder and chief creative officer of Privateer Press, “so we’ve joined forces to Kickstart WARMACHINE: Tactics and give the people for whom we’re making the game the power to make it a reality.” Jay Koottarappallil, WhiteMoon Dreams’ CEO, is determined to make WARMACHINE: Tactics a smashing success. “We are incredibly excited about this opportunity to connect with gamers, and we know they are going to love what we are planning,” he says. “They have been waiting very patiently and now with the power of Kickstarter we can bring this directly to them.”
For more information about the WARMACHINE: Tactics Kickstarter campaign, including a teaser video for WARMACHINE: Tactics created by WhiteMoon Dreams, visit http://privateerpress.com/warmachine-tactics.
Article: http://privateerpress.com/content/privateer-press-announces-kickstarter-campaign-to-fund-warmachine-video-game

Mis-Adventures In The Iron Kingdoms 26/6/2013

City of Rats is progressing slowly, the party has met with one of Dunwall's nobles called Lord Gilmore who has hired them to find the cause of the Rat Plague.

The first part of the party's investigation will take them to the slums of Cheapsake, a district of Dunwall I created especially for the RPG. So I've come up with a bunch of notes to flesh it out a bit.

~

Bellow Teame's Districts of Dunwall (580 AR);


"Cheapsake... was like an honeycomb, perforated by a number of courts and blind alleys, cul de sac, without any outlet other than the entrance. Here were the lowest lodging houses in Dunwall, inhabited by the various classes of thieves common to large cities… were banded together… Because all are taken in who can pay their footing, the thief and the prostitute are harboured among those whose only crime is poverty, and there is thus always a comparatively secure retreat for him who has outraged his country's laws. Sums here are paid, a tithe of which, if well laid out, would provide at once a decent and an ample lodging for the deserving poor; and that surplus,which might add to the comfort and better the condition of the industrious, finds its way into the pocket of the middleman...." 
 
~

Dunwall History 101

Cheapsake started out as a quarry during the construction of the Cathedral, its first inhabitants were the quarry workers who built up a small community. Once the Cathedral was completed the workers moved on and the dregs of society flocked to Cheapsake to take advantage of the then empty lodgings, though being in the Cathedral's shadow and a high water table made Cheapsake a rather poor piece of real estate and so it developed into a slum.

Tombland was chosen as the site of Dunwall's cemetery for those with coin in their pockets, though it is divided into two parts. The first part of Tombland is the visiable part of it, an open air graveyard surrounded by a few buildings that housed businesses dedicated to funerals and a pub. The other part is actually the catacombs that are located beneath the Cathmore Heights and were those with status are typically interned, there is an entrance to the catacombs through the Cathedral but that is used by priests for their own section of the catacombs.

Tombland and the Cathedral are directly linked via a raised, partially covered roadway that uses a Caspian name that either stands for the 'Ascendant's Walk' or 'the Walk of the Ascendants' depending on who you speak to. This roadway is partially covered in a tunnel like manner by various buildings and is lined by statues of the Ascendants, though it is only really used for funeral processions. It crosses the sole road into Cheapsake via a bridge which forms part of the city gate for the district of Cheapsake, though there is a large wall/building that is part of this gate and blocks the view into the slums beyond.

Monday, 24 June 2013

Immeron Newes 24/6/2013

Couple of Insiders from the past week, you lucky lot.

*Michael Plummer gave us a recap of this year's Lock & Load.

http://privateerpress.com/community/privateer-insider/insider-6-17-13

*Ron Kruzie showed off the new Masterworks Captain Victoria Haley resin statue.

http://privateerpress.com/community/privateer-insider/insider-6-19-13

Friday, 21 June 2013

Full Metal Friday! 21/6/2013

This week's instalment features the Llaelese gang the Red Kings.

Also features a new weapon in the form of the garrote and rules to use it.

http://privateerpress.com/community/privateer-insider/full-metal-friday-6-21-2013

Wednesday, 19 June 2013

Mis-Adventures In The Iron Kingdoms 19/6/2013

Well, tis been a while since I've posted one of these.

Haven't been getting much Warmachine in lately, so really I'm relying on the IKRPG to get my Iron Kingdoms fix and even then with the end of my tabletop IK campaign I've had to make do with Play-By-Post.

The first PBP game I'm taking part in is Flight From The North, run on RPoL by Whimper from the PP boards. It is a sequel to a previous campaign of his, basically a new group heading into the frozen wastes of Northern Khador to investigate what the previous group found.

Now the second PBP game is one I'm actually running called City of Rats, it is based upon Dishonored and can be found on the PP boards here; http://privateerpressforums.com/showthread.php?163944-PBP-IC-City-of-Rats

City of Rats follows a group of investigators who have been hired to find what caused the Rat Plague and hopefully a cure, it takes place in an Iron Kingdoms-ized version of Dunwall and features additional city districts I've created to flesh the city out. I'm experimenting a little with background music to set the tone and theme at certain points, thus far I've had a positive response from the players. I'll also try to post weekly updates from the City of Rats game, just as a summary of whats been happening.

Monday, 17 June 2013

Immeron Newes 17/6/2013

We've had a couple of Insiders this past week.

*First up was Meg Maples talking about the Grandmaster Painting Competition at Lock & Load, chiefly the models that really impressed the judges.

http://privateerpress.com/community/privateer-insider/insider-6-10-13

*Then Will Hungerford gave us a roundup of this year's Lock & Load.

http://privateerpress.com/community/privateer-insider/insider-6-12-13

Friday, 14 June 2013

Full Metal Friday! 14/6/2013

This week's installment is taking a good look at backstreet brawlers and the muscles that make up a street gang.

Walk softly and carry a big stick.

http://privateerpress.com/community/privateer-insider/full-metal-friday-6-14-2013

Monday, 10 June 2013

Immeron Newes 10/6/2013

Just one Insider this past week.

*Will Schoonover talks about what to expect in the forthcoming expansion for LEVEL 7 [ESCAPE].

http://privateerpress.com/community/privateer-insider/insider-6-5-13

Friday, 7 June 2013

Monday, 3 June 2013

Immeron Newes 3/6/2013

No Full Metal Friday last week, this is probably due to PP's Lock & Load Gamefest.

Though we did have some Insiders.

*First up was Meg Maples talking about the Iron Painter competition at Lock & Load.

http://privateerpress.com/community/privateer-insider/insider-5-28-13

*Next up was David Carl giving us a brief overview of the Covergence's playstyle.

http://privateerpress.com/community/privateer-insider/insider-5-29-13

*And finally there was Michael Plummer  mentioning PP's livestreams at Lock & Load.

http://privateerpress.com/community/privateer-insider/insider-5-30-13