Tuesday, 11 September 2012

Mis-Adventures In The Iron Kingdoms 11/9/2012

Well finally gotten to the point where I'll be running a game of the new IKRPG, things are looking promising and I have sorted out reference sheets for the group.

Hopefully they'll find combat more enjoyable and dynamic than they did in D&D, certainly a bit more lethal. Magic is also lot more straight forward and so our resident spellcaster should be able to react bit more quicker rather than the group having to wait 10 minutes for him to look up spells in the book.

Figured I'd eased them into the new system with an ambush...

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